Cozmo’s Billboards

Cozmo's Day OffOne of the backgrounds I created for the interactive iOS children’s book app, Cozmo’s Day Off, by Ayars Animation contained an alien city scene, with ships and rockets zipping about. As on all of the pages, there were many fun little interactive elements on this page for kids to discover.

One of the interactive elements on page 8 is the ability to rub a couple of billboards which exposes different ads underneath. You can see below where they’re located on the page.

Cozmo's Day Off page 8

Here are some of the silly billboard designs I created for this interactive feature. The really fun thing about producing this book app was the freedom I had to be as creative or goofy as I pleased. In fact, we had far more ideas for this book app than we could feasibly implement.

Cozmo's Billboards

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Starting My Workday

Many a day I wake up at the crack of noon, get dressed (in something that covers my underwear), and walk to work (down the hall) to begin work by “warming up”.

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Character Design

Because I’m busy, here’s another repost for those who missed it the first time around…

Waaaay back, over a decade past, around the time I created Cozmo, I had created a bunch of other characters that might inhabit Cozmo’s universe. There were robots, animal-like creatures, aliens in costume, and so forth. These were of a whimsical nature, because I had originally intended them for the giftware market, which, at the time, was saturated with “cute” characters. I’ll share more about Cozmo’s beginnings in later posts, but for now I thought I’d share one such character design.

Like Cozmo, this character never saw production. Come to think of it, I never even got around to pitching it, because Cozmo never really ever got off the ground, and there didn’t seem to be any point in trying to pitch more of these characters.

Jump forward to the 2011 Comic Con, where I met Kevin Freeman from Animation Rigs. Animation Rigs produces rigs for animation projects and for students who haven’t the time to model their own characters. Kevin had purchased the license to create a rig of this character. When they had completed modeling the character, they sent me the test video below to show me how it turned out.

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The Cat’s Pajamas

Okay, so I’ve let the kids foster a kitten for a while… only for a while. It’s not staying, that’s for sure…

Here’s a character design I did for Animation Rigs.

Cat-Animation-Rigs

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If Other Professions Were Paid Like Artists

I came across this comic on a guitar forum and thought it was worth sharing.

if-other-professions-were-paid-like-artists_zps0972b4f6

WAR OF THE ROCKETMEN Crowdfunding Campaign

Rocketmen3John Semper Jr., producer and head-writer of the 1990’s “SPIDER-MAN: THE ANIMATED SERIES”, has finally launched the crowd-funding campaign for “WAR OF THE ROCKETMEN,” on which I did some preliminary concept work.

FG_RocketMan_ComicIf you’re interested in donating to this project, you can do so HERE.

Even if you’re not interested in donating, please just check out John’s presentation video. If it’s something you’d like to see move forward, please share the link with others.

Thanks!

Sky_King


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Odds & Ends

I always thought Kent Mansley was a great antagonist character in Iron Giant, which is one of my favorite Warner Bros animated films. Anyway, I though he’d make for an interesting Monday morning doodle.

Iron-Giant

Speaking of robots, I recently came across a listing on ebay of the same robot toy I had since I was a wee lad. It was probably the only toy I had kept from my childhood.

robot

Unfortunately, there was a time in life where I needed cash and I trusted a co-worker (whom I hardly knew) to sell it for me. Well, I never saw that co-worker after giving him my robot and I never saw a penny from it. So I lost the coolest toy I had from my childhood and I’ve regretted it. Well, it’s only a dumb toy, so I really don’t regret it that much. But it would have been cool to still have something like that from my childhood. Kind of like when people keep their first teddy bear, only in my case it was a robot whose torso spun around 360 degrees with it’s chest-panels popped open and two laser-gun barrels went in and out, making shooting sounds and blinking lights. Heck, that would be a cool toy today, much less back in the 60’s when this metal toy was made. Here are a few pictures from the ebay listing. Mine was exactly like this one. I can’t believe this thing sells for around $100-300 today, depending on condition.robot guns

 

robot box

Yeah, that “Rotate-O-Matic” isn’t a feature you get on today’s cheap, plastic junk. This baby spins from the hip.

On another note, the last day of the Comic Con was today (well, yesterday, if you’re reading this on Monday morning when this post goes up). I only decided to attend the Con on preview night this year. The only thing I picked up while I was there was Mark Schultz’s “Storms At Sea”, an illustrated book which I’ve been waiting for him to complete for the last half-dozen years or so. I was surprised to find that the art was just pencil renderings because these renderings were labeled as “studies” in his other sketchbooks. I suspect he decided it would take too long to actually finish these in ink and just decided to release the book with the graphite renderings. I’m happy to say that I’m not disappointed because Mark’s graphite studies are quite elaborate, and I tend to enjoy them just as much as the inked versions.

storms-at-sea

The text in the book wasn’t much of a real story, but was actually a sort of convoluted sci-fi history of earth, which I found to be a mixed bag of one-world/Illuminati-type conspiracy theories, darwinism, and anthropogenic-global-warming propaganda. I was hoping for a real detective adventure, which I’m sure Mark could have written had he wanted. Instead I think he chose to go into this kind of narrative as an excuse to draw all the cool things he did, which I think is okay if that’s the only way we could have gotten all of this great artwork. If you haven’t seen Mark’s work, this would be a great book to introduce you to his art.

Incidentally, every time I see a sailing ship in that position which you can see on the cover illustration above of “Storms At Sea”, I tend to suspect the artist was inspired by Howard Pyle’s 1905 painting, “Attack on a galleon”, which was also borrowed by Gustaf Tenggren and Frank Frazetta for their respective works. At least Mark Schultz is in good company. You can see Pyle’s painting below as well as those he inspired.

An Attack on a galleonPyle_1905

You can see how Tenggren loosely borrowed the same general wave pattern in the water as well, while Frazetta stayed pretty true to the rear view of the ship (I’m sure there’s some proper nautical term for that part of the ship, but it’s late and I’m currently too lazy to look it up). I always enjoy spotting these kinds of inspired details.

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Cozmo

Here’s a detail from Ayars Animation’s Cozmo app. Every time I open the app and go to this page, I remember how much work it involved; not just because of the illustrating, but because it had to be done in, like, a bazillion layers in order to facilitate the animating and interactive elements (and if you’ve tinkered with the app, you’d have an idea of what I mean).

Screen Shot 2015-06-15 at 9.55.52 AM

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More “War of the Rocketmen”

This is yet another character design for the “War Of the Rocketmen” project. I won’t divulge anything more about the project than the designs I’m doing. You can follow the project HERE and on its Facebook page.

Because so much of the series involves aviation, I thought I’d illustrate a vintage-style airfield as the backdrop behind this character.

Scorpio

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Character Design

Here’s something I did for Nickelodeon. They had a concept for which they needed a couple of characters designed, and they contacted me to produce some of these for them. I’m not sure how far the project got into development, and I don’t keep up with television programming, so I have no idea if this project ever saw the light of day. In any case, here’s a sample of the work I did for them.

For this character, they originally asked me to do something more realistic, so that explains the design on the top right. Then they changed their mind and asked for something a bit more caricatured, which is the one on the top left. By the time I got to the finalized version on the bottom left, we were pretty much firmly into cartoon-land.

Nickelodeon_Character_Design

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