Noodling around on the USA Hamer Newport. You can’t really see the orange-sparkle finish on the hand-carved, spruce arch-top, but it looks nice in person. Here’s a little bit of bluesy nonsense I came up with for fun.
A couple posts back, I shared some of Justyn Smith’s photos of some products River ValleyChurch produced based on the Go Kids artwork I created. After my wife saw all of the cool stuff, she said she’d like some of it and so I asked Justyn where we could purchase some of it. He was so kind as to ask for my address and offer to send us a box of goodies. Well, the swag arrived last week! Here’s a few pics of all the cool stuff Justyn sent us – Thanks, Justyn!
In 2013, Plain Joe Studios subcontracted my services to produce some character designs and illustrations for the Go Kids children’s ministry of River Valley Church. Since then, I’ve been doing illustrations and children’s books for the Go Kids program using these characters.
Recently, Justyn Smith, co-author of the Go Kids series of children’s books, shared images on Instagram of costumed characters and products based on my character designs and illustrations. I asked his permission to share those images and he graciously gave his consent.
When I showed my wife these pics, she immediately asked if we could get some of the items, so I wrote to Justyn and he generously offered to send me some stuff gratis. What a guy!
One of the backgrounds I created for the interactive iOS children’s book app, Cozmo’s Day Off, by Ayars Animation contained an alien city scene, with ships and rockets zipping about. As on all of the pages, there were many fun little interactive elements on this page for kids to discover.
One of the interactive elements on page 8 is the ability to rub a couple of billboards which exposes different ads underneath. You can see below where they’re located on the page.
Here are some of the silly billboard designs I created for this interactive feature. The really fun thing about producing this book app was the freedom I had to be as creative or goofy as I pleased. In fact, we had far more ideas for this book app than we could feasibly implement.
So you want to get rich quick with art? Okay, here’s how to do it:
First: Throw away your paint brushes. You’ll never get rich with your own artwork. Some people are fortunate enough to hit the big time with their art, but that’s not me and it’s not you; you’re more likely to get struck on the head by a giant turd-meteor than you will finding great monetary success from your creative endeavors. If you’re able to eat three meals a day doing art, you’re better off than most. But if you’re reading this, you want to do more than eat. You want to be rolling in shekels, right? If so, go to step two…
Step Two: Steal the Mona Lisa. Hide it where nobody will find it while you’re doing a long stretch in a foreign prison.
Step three: Let’s face it, you’ll never survive in a foreign prison. Find the nearest dead guy, extract the metal fillings from his teeth, and use the metal to form a small spoon. (You may want to spend some time in the prison library to research on how to do this.)
Step Four: Start digging.
Step Five: After tunneling your way out to freedom, you’ll probably look like that Tom Hanks character that was marooned alone on an island and you’ll probably smell just as bad. Take a moment to shave and shower.
Step Six: Go retrieve the Mona Lisa.
Step Seven: Sell it. Of course, no one will believe it’s the real deal, so you’ll be lucky to get twenty-bucks for it.
Step Eight: Repeat steps one through seven until you’re satisfied that your bank account has reached that magic number.
Now go out there and make your dreams come true!
The the thing about social media is you can either post the same thing everywhere or do something different for every separate site; I’ve made the judicious decision to opt for the latter, somewhat lazier course, so if you’ve already seen this elsewhere yesterday, just ignore it.
Anyway, this is me (in my work uniform) taking a break from toiling at the drawing board (or, rather, the Cintiq). This was a little tune I made up. It’s not really a “song”, since it’s short, has no singing or additional instruments, and isn’t really structured. But, hey, it’s fun to play. Anyway, I tend to get nervous in front of a camera, so there are a lot of little mistakes, but you’ll get the gist of it.
In 2009, TV producer/writer for children’s programming, John Semper, shared an idea with me for a series called “Starship”, which he wrote, based on a concept by Gene Roddenberry.
I designed all sorts of alien characters for a presentation pitch (with the further hope that I could work on the project if it went into production).
In Hollywood, more ideas never see the light of day than actually make it into production (or their progress moves at glacial speed), and this project has proven to be no different. It’s just the nature of the business. Then again, it’s often the nature of life in general.
Because I’m busy, here’s another repost for those who missed it the first time around…
Waaaay back, over a decade past, around the time I created Cozmo, I had created a bunch of other characters that might inhabit Cozmo’s universe. There were robots, animal-like creatures, aliens in costume, and so forth. These were of a whimsical nature, because I had originally intended them for the giftware market, which, at the time, was saturated with “cute” characters. I’ll share more about Cozmo’s beginnings in later posts, but for now I thought I’d share one such character design.
Like Cozmo, this character never saw production. Come to think of it, I never even got around to pitching it, because Cozmo never really ever got off the ground, and there didn’t seem to be any point in trying to pitch more of these characters.
Jump forward to the 2011 Comic Con, where I met Kevin Freeman from Animation Rigs. Animation Rigs produces rigs for animation projects and for students who haven’t the time to model their own characters. Kevin had purchased the license to create a rig of this character. When they had completed modeling the character, they sent me the test video below to show me how it turned out.